


"Nice to meet you, unless you're here to make me work overtime."
| Hit | Lv.12 | Damage |
|---|---|---|
| 1st-Hit DMG Multiplier | 85.3% | 780 |
| 2nd-Hit DMG Multiplier | 80.5% | 737 |
| 3rd-Hit DMG Multiplier | 142.4% | 1,303 |
| 4th-Hit DMG Multiplier | 180.3% | 1,650 |
| 5th-Hit DMG Multiplier | 266% | 2,434 |
| 1st-Hit Daze Multiplier(Daze) | 40.8% | 373 |
| 2nd-Hit Daze Multiplier(Daze) | 67.4% | 617 |
| 3rd-Hit Daze Multiplier(Daze) | 100.2% | 917 |
| 4th-Hit Daze Multiplier(Daze) | 134.7% | 1,233 |
| 5th-Hit Daze Multiplier(Daze) | 173.7% | 1,589 |
| Total DMG | 6,904 | |
Raw skill damage (multiplier × ATK) before CRIT, DMG% bonuses, and enemy DEF/resistance. Defaults to base Lv.60 ATK — enter your in-game ATK for your actual numbers.
Press Basic Attack to activate: Launch up to five piercing attacks ahead, dealing Physical DMG and Electric DMG. When the 5th hit of the Basic Attack hits an enemy, it generates 2 Electro Quivers. After activating a Chain Attack, the next time Harumasa activates the 5th hit of Basic Attack: Cloud Piercer and hits an enemy with it, it generates 6 Electro Quivers.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 42.4% | 85.3% | 100.9% |
| 2nd-Hit DMG Multiplier | 39.8% | 80.5% | 95.3% |
| 3rd-Hit DMG Multiplier | 70.9% | 142.4% | 168.4% |
| 4th-Hit DMG Multiplier | 90.1% | 180.3% | 213.1% |
| 5th-Hit DMG Multiplier | 132.9% | 266% | 314.4% |
| 1st-Hit Daze Multiplier | 26.5% | 40.8% | 46% |
| 2nd-Hit Daze Multiplier | 44.3% | 67.4% | 75.8% |
| 3rd-Hit Daze Multiplier | 66.1% | 100.2% | 112.6% |
| 4th-Hit Daze Multiplier | 89.6% | 134.7% | 151.1% |
| 5th-Hit Daze Multiplier | 115.4% | 173.7% | 194.9% |
During Basic Attack: Cloud Piercer, drag the joystick and press Basic Attack to activate: Shoot a ranged piercing attack and reposition towards the corresponding drag direction, dealing Physical DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 69.5% | 139.9% | 165.5% |
| Daze Multiplier | 48.7% | 74% | 83.2% |
After the 5th hit of Basic Attack: Cloud Piercer, a Special Attack, an EX Special Attack, or a Chain Attack, hold Special to activate: Immediately shoot Falling Feather at enemies ahead, dealing Electric DMG. Hold Basic Attack to aim at a target and release Basic Attack to activate: After drawing the bowstring and aiming, shoot Falling Feather at the target, dealing Electric DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 105.4% | 211% | 249.4% |
| Daze Multiplier | 52.7% | 79.1% | 88.7% |
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 15.9% | 32.4% | 38.4% |
| Daze Multiplier | 0% | 0% | 0% |
Press Dodge Attack to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press Basic Attack during a dodge to activate: Launch multiple piercing attacks ahead, dealing Physical DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 80.7% | 162.1% | 191.7% |
| Daze Multiplier | 40.4% | 61.3% | 68.9% |
Press Basic Attack during a Perfect Dodge to activate: Pierces enemies in front, dealing Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 219.6% | 439.6% | 519.6% |
| Daze Multiplier | 194.3% | 292.2% | 327.8% |
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 162.3% | 325.1% | 384.3% |
| 2nd-Hit DMG Multiplier | 166.6% | 333.8% | 394.6% |
| 3rd-Hit DMG Multiplier | 189.6% | 379.9% | 449.1% |
| 1st-Hit Daze Multiplier | 66% | 99% | 111% |
| 2nd-Hit Daze Multiplier | 45.9% | 69% | 77.4% |
| 3rd-Hit Daze Multiplier | 49.5% | 74.8% | 84% |
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 162.3% | 325.1% | 384.3% |
| 2nd-Hit DMG Multiplier | 166.6% | 333.8% | 394.6% |
| 3rd-Hit DMG Multiplier | 189.6% | 379.9% | 449.1% |
| 1st-Hit Daze Multiplier | 66% | 99% | 111% |
| 2nd-Hit Daze Multiplier | 45.9% | 69% | 77.4% |
| 3rd-Hit Daze Multiplier | 49.5% | 74.8% | 84% |
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Additional DMG Multiplier | 41.2% | 83% | 98.2% |
Press Special to activate: Launch an arrow forward, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 52.3% | 105.1% | 124.3% |
| Daze Multiplier | 52.3% | 78.7% | 88.3% |
With enough Energy, press Special Attack to activate: Launch daggers and an enhanced arrow ahead, dealing massive Electric DMG. When the enhanced arrow hits an enemy or the ground, it generates 6 Electro Quivers. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 449.3% | 899.2% | 1062.8% |
| Daze Multiplier | 449% | 674.5% | 756.5% |
| Energy Cost | 60 | 60 | 60 |
With enough energy, press Special Attack after using the 4th/5th attack of Basic Attack: Cloud Piercer, Dash Attack: Hiten no Tsuru - Slash, an Ultimate, Dodge Counter: Hidden Edge, or Quick Assist: Braced Bow to activate: Fire enhanced arrows forward in rapid succession, dealing massive Electric DMG. When the first enhanced arrow hits an enemy or the ground, 6 Electro Quivers are generated. When the final enhanced arrow hits an enemy, it activates the Electro Quivers on the field, firing Ha-Oto no Ya at the target, dealing Electric DMG. When the target's Electro Prison stacks are close to the maximum, fewer Electro Quivers will be activated. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 513.1% | 1026.8% | 1213.6% |
| Daze Multiplier | 465.7% | 698.9% | 783.7% |
| Energy Cost | 60 | 60 | 60 |
When a Chain Attack is triggered, select the character to activate: Unleash a piercing attack on enemies in a large area ahead then fire an enhanced arrow, dealing massive Electric DMG. When the arrow hits the ground, it generates 6 Electro Quivers. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 517.6% | 1035.7% | 1224.1% |
| Daze Multiplier | 183.4% | 275.8% | 309.4% |
When Decibel Rating is at Maximum, press Ultimate to activate: Unleash a piercing attack on enemies in a large area ahead, dealing massive Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 1953.9% | 3908.6% | 4619.4% |
| Daze Multiplier | 106.9% | 160.8% | 180.4% |
Activates ALT automatically after Ultimate: Zanshin: Unleashes a wide-area piercing attack against enemies in front, dealing Electric DMG. This is considered Ultimate DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 236.5% | 473% | 559% |
| Daze Multiplier | 32.1% | 48.6% | 54.6% |
The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by 25%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by 12%.
The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate increase by 25%. When Harumasa's Dash Attack: Hiten no Tsuru - Slash/Ultimate triggers a critical hit against an enemy, he gains 1/6 stacks of Gleaming Edge. Dash Attack: Hiten no Tsuru - Slash can grant a maximum of 3 stacks per activation, and Gleaming Edge can stack up to 6 times, lasting 5s. Repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate by 12%.
When another character in your squad is a Stun or Anomaly character: When Harumasa's attacks hit Stunned enemies or enemies under Attribute Anomaly, his DMG increases by 40%. When Harumasa's Falling Feather hits Stunned enemies or enemies under Attribute Anomaly, it will apply 2 stacks of Electro Prison to the target.
When another character in your squad is a Stun or Anomaly character: When Harumasa's attacks hit Stunned enemies or enemies under Attribute Anomaly, his DMG increases by 40%. When Harumasa's Falling Feather hits Stunned enemies or enemies under Attribute Anomaly, it will apply 2 stacks of Electro Prison to the target.
When the active character is launched, press Assist Attack to activate: Unleash a piercing attack at enemies ahead, dealing Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 84.3% | 169% | 199.8% |
| Daze Multiplier | 84.3% | 127.2% | 142.8% |
When the on-field character is about to be attacked, press Assist Attack to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Light Defensive Daze Multiplier | 247.6% | 371.9% | 417.1% |
| Heavy Defensive Daze Multiplier | 295.2% | 443.7% | 497.7% |
| Chain Defensive Daze Multiplier | 119.2% | 179.7% | 201.7% |
Press Basic Attack after a Defensive Assist to activate: Unleash a series of slashes at enemies ahead, dealing Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 307.1% | 615.1% | 727.1% |
| Daze Multiplier | 263.3% | 395.3% | 443.3% |
The maximum stack limit of Electro Prison from Basic Attack: Ha-Oto no Ya increases to 14 stacks. When an Electro Quiver is triggered, 2 consecutive Ha-Oto no Ya will be fired at the target.
When using an Chain Attack or Ultimate, Harumasa gains 7 stacks of Electro Blitz, up to a max of 7 stacks. While possessing Electro Blitz, the DMG of Dash Attack: Hiten no Tsuru - Slash increases by 50%. Consume 1 stack of Electro Blitz once Dash Attack: Hiten no Tsuru - Slash ends.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Electro Prison now lasts for 20s. When Dash Attack: Hiten no Tsuru - Slash hits enemies, Harumasa gains 30 Decibels once per use of this skill. Upon activating Ultimate, apply the maximum stacks of Electro Prison to all on-field enemies.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
After Ha-Oto no Ya hits Stunned enemies or enemies under Attribute Anomalies, Harumasa will ignore 15% of the target's Electric RES for 12s. Every 12 times an enemy is hit by Ha-Oto no Ya, trigger an extra electromagnetic explosion, dealing 1,500% of Harumasa's ATK to the target as Electric DMG.