


| Hit | Lv.12 | Damage |
|---|---|---|
| 1st-Hit DMG Multiplier | 87.8% | 628 |
| 2nd-Hit DMG Multiplier | 118.5% | 847 |
| 3rd-Hit Min DMG Multiplier | 241.9% | 1,730 |
| 3rd-Hit Max DMG Multiplier | 542.4% | 3,878 |
| 1st-Hit Daze Multiplier(Daze) | 62.2% | 445 |
| 2nd-Hit Daze Multiplier(Daze) | 85% | 608 |
| 3rd-Hit Min Daze Multiplier(Daze) | 173.1% | 1,238 |
| 3rd-Hit Max Daze Multiplier(Daze) | 329.4% | 2,355 |
| Total DMG | 7,083 | |
Raw skill damage (multiplier × ATK) before CRIT, DMG% bonuses, and enemy DEF/resistance. Defaults to base Lv.60 ATK — enter your in-game ATK for your actual numbers.
Press Basic Attack to activate: Perform up to three attacks forward, dealing Ether DMG. During the 3rd hit, hold Basic Attack to charge, drawing enemies in and expanding the attack range for a stronger attack. After using other skills, hold Basic Attack to initiate the 3rd hit directly.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 43.8% | 87.8% | 103.8% |
| 2nd-Hit DMG Multiplier | 59.1% | 118.5% | 140.1% |
| 3rd-Hit Min DMG Multiplier | 120.9% | 241.9% | 285.9% |
| 3rd-Hit Max DMG Multiplier | 270.7% | 542.4% | 641.2% |
| 1st-Hit Daze Multiplier | 41.3% | 62.2% | 69.8% |
| 2nd-Hit Daze Multiplier | 56.4% | 85% | 95.4% |
| 3rd-Hit Min Daze Multiplier | 114.8% | 173.1% | 194.3% |
| 3rd-Hit Max Daze Multiplier | 219.4% | 329.4% | 369.4% |
While in the Idyllic Cadenza state, press Basic Attack to activate: Release Tremolo forward to attack, dealing Ether DMG. A Quick Assist will be triggered when this skill hits an enemy.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 55% | 110% | 130% |
| 2nd-Hit DMG Multiplier | 55% | 110% | 130% |
| 3rd-Hit DMG Multiplier | 55% * 2 | 110% * 2 | 130% * 2 |
| 4th-Hit DMG Multiplier | 55% | 110% | 130% |
| 5th-Hit DMG Multiplier | 55% * 2 | 110% * 2 | 130% * 2 |
| 1st-Hit Daze Multiplier | 48.4% | 72.6% | 81.4% |
| 2nd-Hit Daze Multiplier | 48.4% | 72.6% | 81.4% |
| 3rd-Hit Daze Multiplier | 48.4% * 2 | 72.6% * 2 | 81.4% * 2 |
| 4th-Hit Daze Multiplier | 48.4% | 72.6% | 81.4% |
| 5th-Hit Daze Multiplier | 48.4% * 2 | 72.6% * 2 | 81.4% * 2 |
While in the Idyllic Cadenza state, press Basic Attack during a Perfect Dodge to activate: Launch multiple Tremolo attacks at enemies in front, dealing massive Ether DMG. A Quick Assist will be triggered when this skill hits an enemy. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 55% * 4 | 110% * 4 | 130% * 4 |
| Daze Multiplier | 48.4% * 4 | 72.6% * 4 | 81.4% * 4 |
While in the Idyllic Cadenza state, hold Basic Attack to activate: Release Tremolo forward to attack, dealing Ether DMG and exit the Idyllic Cadenza state. Upon activation of the skill, it grants Astra Yao the buff from Core Passive: "Graceful Andante". With enough Energy, consumes Energy to follow up with 1 Tremolo and 3 Tone Clusters. This Tremolo attack released is considered an EX Special Attack.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 55% | 110% | 130% |
| Daze Multiplier | 48.4% | 72.6% | 81.4% |
Press Dodge Attack to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press Basic Attack during a dodge to activate: Attack ahead, dealing Ether DMG. When triggered, dragging the joystick allows movement in the corresponding direction.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 80.7% | 162.1% | 191.7% |
| Daze Multiplier | 40.4% | 61.3% | 68.9% |
Press Basic Attack during a Perfect Dodge to activate: Attack enemies in front, dealing Ether DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 110% | 220% | 260% |
| Daze Multiplier | 96.8% | 145.2% | 162.8% |
Press Special to activate: Quickly move away, then release Tremolo, dealing Ether DMG, and enter the Idyllic Cadenza state. During activation, dragging the joystick enables movement in the direction held. Hold Special to charge during activation, drawing enemies in, and follow up with 1 to 4 Tremolos depending on the charge duration. A Quick Assist will be triggered when this skill hits an enemy. Character is invulnerable when quickly moving away.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Squad Members DMG Increase | 9.00% | 20.00% | 24.00% |
| Squad Members CRIT DMG Increase | 8.50% | 25.00% | 31.00% |
| Minimum DMG Multiplier | 55% | 110% | 130% |
| Maximum DMG Multiplier | 55% * 4 | 110% * 4 | 130% * 4 |
| Minimum Daze Multiplier | 48.4% | 72.6% | 81.4% |
| Maximum Daze Multiplier | 48.4% * 4 | 72.6% * 4 | 81.4% * 4 |
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Follow-Up Tremolo DMG Multiplier | 46% | 92.2% | 109% |
| Follow-Up Tone Cluster DMG Multiplier | 24% * 3 | 48.2% * 3 | 57% * 3 |
| Energy Cost | 25 | 25 | 25 |
When a Chain Attack is triggered, select the character to activate: Use song to channel energy into a blast, dealing massive Ether DMG. Character is invulnerable while using this skill. A Quick Assist is triggered when this skill hits an enemy. After the skill, Astra Yao enters the Idyllic Cadenza state.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 671.8% | 1343.9% | 1588.3% |
| Daze Multiplier | 232.9% | 349.5% | 391.9% |
When Decibel Rating is at Maximum, press Ultimate to activate: Use song to channel energy into a blast, dealing massive Ether DMG, and restoring {CAL:-50+AvatarSkillLevel(3)*250,1,2} HP to all squad members. Character is invulnerable while using this skill. A Quick Assist is triggered when this skill hits an enemy. After the skill, Astra Yao enters the Idyllic Cadenza state. After the skill, the next two Quick Assists will be replaced by Chain Attacks. Before all replacement chances are used up, a Quick Assist is triggered whenever any squad member hits an enemy with a Chain Attack or Ultimate.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 1959.8% | 3920% | 4632.8% |
| Daze Multiplier | 238.3% | 358.2% | 401.8% |
| HP Recovery | 200.00 | 2950.00 | 3950.00 |
During the Idyllic Cadenza state, when other squad members switch in through a Quick Assist, Chain Attack, Defensive Assist, or Evasive Assist, and if Astra Yao expends Energy to release Tremolo to attack, both Astra Yao and the incoming character's ATK are increased. The increase is equal to 35% of Astra Yao's initial ATK, up to a maximum of 1,200. The effect lasts for 20s and can be extended up to 30s with repeated triggers.
When another character in your squad is an Attack, Anomaly, or Rupture character: When Energy is consumed to trigger a Precise Assist or Basic Attack: Finale, Astra Yao will additionally follow up with 1 Tremolo and 3 Tone Clusters.
When the active character is launched, press Assist Attack to activate: Attack enemies in front, dealing Ether DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 55% | 110% | 130% |
| Daze Multiplier | 48.4% | 72.6% | 81.4% |
When the on-field character is about to be attacked, press Assist Attack to activate: Dodges the enemy's attack and activates Vital View. Character is invulnerable while using this skill.
Press Basic Attack after an Evasive Assist to activate: Release an energy beam forward, dealing Ether DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 304.6% | 609.3% | 720.1% |
| Daze Multiplier | 261% | 391.9% | 439.5% |
When Astra Yao's attack hits an enemy, the target's All-Attribute RES is reduced by 6%, stacking up to 3 times and lasting 30s. Repeated triggers reset the duration. Upon entering the battlefield, Astra Yao immediately gains 1,000 Decibels. This effect can trigger once every 180s in Investigation Zone Mode. When activating her Ultimate, all squad members gain 1 stack of Song of Protection for 60s. When attacked by an enemy, consume Song of Protection, granting Invulnerability for 1s.
The ATK buff from Core Passive: "Graceful Andante" is further increased by 19%, with an increased maximum of 400. While in the Idyllic Cadenza state, when other squad members switch in through a Quick Assist, Chain Attack, Defensive Assist, or Evasive Assist, Astra Yao will additionally follow up with 1 Tremolo and 3 Tone Clusters to attack. This effect can trigger once every 3s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
After activating a Chain Attack or Ultimate, within 15s, Astra Yao can trigger a Quick Assist even if she does not have Chords. When the attack hits an enemy, the interval for triggering a Quick Assist is reduced to 1s. While in the Idyllic Cadenza state, when other squad members enter the field via a Quick Assist, they will receive different buffs based on their specialty, and this effect can be triggered once every 3s for the entire squad: AttackThe nextQuick Assist heavy attack on an enemy will deal extra DMG equal to 300% of Astra Yao's ATK; AnomalyThe nextQuick Assist will have 50% increased Anomaly Buildup; StunThe nextQuick Assist will inflict 50% increased Daze.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
While in the Idyllic Cadenza state, the DMG multiplier for Tremolo and Tone Clusters released or followed up with will increase to 200% of the original, and CRIT Rate is increased by 80%. When triggering a Precise Assist, Astra Yao will automatically follow up with the charged 3rd-hit of Basic Attack: "Capriccio", with a 80% increased CRIT Rate. This effect can trigger once every 10s.