


"I'm Caesar herself, the leader of Sons of Calydon."
| Hit | Lv.12 | Damage |
|---|---|---|
| 1st-Hit DMG Multiplier | 94.5% | 672 |
| 2nd-Hit DMG Multiplier | 82.7% | 588 |
| 3rd-Hit DMG Multiplier | 296.8% | 2,110 |
| 3rd-Hit (ALT) DMG Multiplier | 237.2% | 1,686 |
| 4th-Hit DMG Multiplier | 158% | 1,123 |
| 5th-Hit DMG Multiplier | 397.7% | 2,828 |
| 6th-Hit DMG Multiplier | 800.3% | 5,690 |
| 1st-Hit Daze Multiplier(Daze) | 32.3% | 230 |
| 2nd-Hit Daze Multiplier(Daze) | 51.4% | 365 |
| 3rd-Hit Daze Multiplier(Daze) | 165% | 1,173 |
| 3rd-Hit (ALT) Daze Multiplier(Daze) | 111% | 789 |
| 4th-Hit Daze Multiplier(Daze) | 101.6% | 722 |
| 5th-Hit Daze Multiplier(Daze) | 206.8% | 1,470 |
| 6th-Hit Daze Multiplier(Daze) | 394.6% | 2,806 |
| Total DMG | 14,697 | |
Raw skill damage (multiplier × ATK) before CRIT, DMG% bonuses, and enemy DEF/resistance. Defaults to base Lv.60 ATK — enter your in-game ATK for your actual numbers.
Press Basic Attack to activate: Unleashes up to 6 slashes ahead, dealing Physical DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 47.2% | 94.5% | 111.7% |
| 2nd-Hit DMG Multiplier | 40.9% | 82.7% | 97.9% |
| 3rd-Hit DMG Multiplier | 148.3% | 296.8% | 350.8% |
| 3rd-Hit (ALT) DMG Multiplier | 118.4% | 237.2% | 280.4% |
| 4th-Hit DMG Multiplier | 78.8% | 158% | 186.8% |
| 5th-Hit DMG Multiplier | 198.6% | 397.7% | 470.1% |
| 6th-Hit DMG Multiplier | 399.9% | 800.3% | 945.9% |
| 1st-Hit Daze Multiplier | 21.3% | 32.3% | 36.3% |
| 2nd-Hit Daze Multiplier | 33.8% | 51.4% | 57.8% |
| 3rd-Hit Daze Multiplier | 110% | 165% | 185% |
| 3rd-Hit (ALT) Daze Multiplier | 73.6% | 111% | 124.6% |
| 4th-Hit Daze Multiplier | 67.5% | 101.6% | 114% |
| 5th-Hit Daze Multiplier | 137.5% | 206.8% | 232% |
| 6th-Hit Daze Multiplier | 262.6% | 394.6% | 442.6% |
When there are sufficient Assist Points, hold Basic Attack to activate: Consume 1 Assist Point to toss the shield and attack nearby enemies in all directions, dealing Physical DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 126.3% | 252.8% | 298.8% |
| Daze Multiplier | 93.2% | 140.5% | 157.7% |
| Assist Point Cost | 1 | 1 | 1 |
Press Dodge Attack to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press Basic Attack during a dodge to activate: Strikes forward with the shield, dealing Physical DMG. During skill activation, DMG taken is reduced by 40%, and when attacked by an enemy, Caesar blocks with the shield and gets knocked back. Following that, press Special or Special Attack to trigger Retaliation and activate Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 62.3% | 125% | 147.8% |
| Daze Multiplier | 31.2% | 47.7% | 53.7% |
Press Basic Attack during a Perfect Dodge to activate: Stabs at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 193.5% | 387.1% | 457.5% |
| Daze Multiplier | 174.2% | 262.2% | 294.2% |
Press Special to activate: Strike forward with the shield, dealing Physical DMG. If Caesar is hit by an enemy at the beginning of the skill's activation, it will trigger a Perfect Block, negating the damage once and automatically following up with a Special Attack: Roaring Thrust. After using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy, Caesar blocks with the shield and gets slightly knocked back. Press Special or Special Attack to trigger Retaliation, activating Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash When Retaliation is triggered, Caesar is invulnerable while using the skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 53.3% | 107.2% | 126.8% |
| Daze Multiplier | 24% | 36.1% | 40.5% |
| [Perfect Block] Daze Multiplier | 77% | 115.5% | 129.5% |
After activating Special Attack: Shockwave Shield Bash, press Special to activate: Thrusts forward, dealing Physical DMG. If Perfect Block or Retaliation is not triggered, the Anti-Interrupt level is increased while using this skill. Character is invulnerable while using this skill when Perfect Block or Retaliation is triggered.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 58.8% | 118.2% | 139.8% |
| Daze Multiplier | 26.5% | 40.8% | 46% |
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 387.2% | 774.4% | 915.2% |
| Daze Multiplier | 252.6% | 379.1% | 425.1% |
| [Perfect Block] Daze Multiplier | 154% | 231% | 259% |
| [Perfect Block] Counter DMG Multiplier | 387.2% | 774.4% | 915.2% |
| [Perfect Block] Counter Daze Multiplier | 252.6% | 379.1% | 425.1% |
| Energy Cost | 40 | 40 | 40 |
After activating EX Special Attack: Parry Counter, with enough energy, press Special Attack to activate: Strikes forward with the shield, dealing massive Physical DMG. If Caesar is hit by an enemy at the beginning of the skill activation or an Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and recovering the Energy used to activate the skill. When the skill is activated through Perfect Block or Retaliation, it cannot trigger Perfect Block again. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 425.7% | 851.4% | 1006.2% |
| Daze Multiplier | 288.4% | 433.6% | 486.4% |
| [Perfect Block] Daze Multiplier | 154% | 231% | 259% |
| Press Activation Energy Cost | 20 | 20 | 20 |
When Caesar triggers a Perfect Block, Retaliation, or Defensive Assist, her impact is increased by {CAL:8+AvatarSkillLevel(1)*1,1,2}% for 3s.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Impact Increase | 9.00% | 20.00% | 24.00% |
When a Chain Attack is triggered, select the character to activate: Unleashes a powerful downward strike at enemies ahead, dealing massive Physical DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 638.8% | 1277.9% | 1510.3% |
| Daze Multiplier | 199.9% | 300% | 336.4% |
When Decibel Rating is at Maximum, press Ultimate to activate: Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a downward strike, dealing massive Physical DMG. When hitting shielded enemies, the Daze dealt is increased by {CAL:40+AvatarSkillLevel(3)*5,1,2}%. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 2012.3% | 4025.3% | 4757.3% |
| Daze Multiplier | 278.7% | 418.4% | 469.2% |
| Daze Increase | 45.00% | 100.00% | 120.00% |
When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 1,400% of her base Impact + 1,400. The shield lasts for 60s and is equipped by the active character, with its value shared among all squad members. Any single instance of DMG will not exceed the shield value. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased. While Radiant Aegis is active, the shield bearer's ATK is increased by 1,000. After Radiant Aegis expires, this buff remains for an additional 5s.
When another character in your squad can activate Defensive Assist or shares the same Faction: When Caesar activates Perfect Block, Retaliation, Defensive Assist, or Basic Attack: Dead End, she applies a Debuff effect to enemies within a 7m radius, increasing the damage they take from all squad members by 25% for 30s.
When the active character is launched, press Assist Attack to activate: Thrust at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 64.2% | 129.1% | 152.7% |
| Daze Multiplier | 64.2% | 97.2% | 109.2% |
When the character on field is about to be attacked, press Assist Attack to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Light Defensive Daze Multiplier | 271.3% | 407.7% | 457.3% |
| Heavy Defensive Daze Multiplier | 345.3% | 518% | 580.8% |
| Chain Defensive Daze Multiplier | 169.3% | 254% | 284.8% |
Press Basic Attack after a Defensive Assist to activate: Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a slash that deals Physical DMG. After activating the skill, press Special or Special Attack to trigger a Retaliation, activating Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 407.2% | 815.3% | 963.7% |
| Daze Multiplier | 356.3% | 534.5% | 599.3% |
When Caesar becomes the active character in combat, she instantly buffs all squad members with a Radiant Aegis shield. This effect can trigger once every 300s. While Radiant Aegis is active, enemies within a 5m radius of the shield bearer suffer a 15% All-Attribute RES reduction.
While Radiant Aegis from Core Passive: Barrier of Resilience is active, Caesar's Energy Generation Rate increases by 10%, and the shield bearer's ATK boost is increased to 150% of its original value.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Caesar uses a Chain Attack or Ultimate, she gains 3 additional Assist Points. If her Energy is below 20, she can activate EX Special Attack: Overpowered Shield Bash with 1 Assist Point instead. This substitution can trigger once every 5s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
EX Special Attack: Overpowered Shield Bash and Assist Follow-Up: Aiding Blade are guaranteed to trigger a critical hit. The skill's DMG is increased by 50% and deals additional 50% DMG to the primary target. When Caesar uses EX Special Attack: Overpowered Shield Bash or Assist Follow-Up: Aiding Blade, her CRIT Rate is increased by 30% and her CRIT DMG is increased by 60% for 15s.