


"You guys and your whole 'love' and 'responsibility' and whatnot... How complicated. I just know one thing — if I like it, I sink my teeth in and don't let go~"
| Hit | Lv.12 | Damage |
|---|---|---|
| 1st-Hit DMG Multiplier | 155.8% | 1,461 |
| 2nd-Hit DMG Multiplier | 278.4% | 2,611 |
| 3rd-Hit DMG Multiplier | 270.4% | 2,536 |
| 4th-Hit DMG Multiplier | 501% | 4,699 |
| 1st-Hit Daze Multiplier(Daze) | 91.1% | 855 |
| 2nd-Hit Daze Multiplier(Daze) | 147.9% | 1,387 |
| 3rd-Hit Daze Multiplier(Daze) | 131.4% | 1,233 |
| 4th-Hit Daze Multiplier(Daze) | 239.4% | 2,246 |
| Total DMG | 11,307 | |
Raw skill damage (multiplier × ATK) before CRIT, DMG% bonuses, and enemy DEF/resistance. Defaults to base Lv.60 ATK — enter your in-game ATK for your actual numbers.
Press Basic Attack to activate: Launch up to four attacks forward, dealing Electric DMG. When the 4th hit lands, gain 2 points of Venom. Hitting a Stunned enemy grants an additional 1 point of Venom.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 77.7% | 155.8% | 184.2% |
| 2nd-Hit DMG Multiplier | 138.7% | 278.4% | 329.2% |
| 3rd-Hit DMG Multiplier | 135.1% | 270.4% | 319.6% |
| 4th-Hit DMG Multiplier | 250.2% | 501% | 592.2% |
| 1st-Hit Daze Multiplier | 60.3% | 91.1% | 102.3% |
| 2nd-Hit Daze Multiplier | 98.4% | 147.9% | 165.9% |
| 3rd-Hit Daze Multiplier | 87.4% | 131.4% | 147.4% |
| 4th-Hit Daze Multiplier | 159.1% | 239.4% | 268.6% |
With Serpentine Shadow, hold Basic Attack to launch: Cissia leaps into the air and locks onto a target, then slams down, dealing Electric DMG to enemies in the area. While locking on, continue to hold Basic Attack and drag the joystick to extend the lock-on duration and freely control the landing position. For every 6 points of Venom gained, gain 1 stack of Serpentine Shadow, stacking up to 3 times. Upon entering the battlefield, gain 1 stack of Serpentine Shadow. Using this skill consumes 1 stack of Serpentine Shadow. Upon hitting an enemy, all Venom is consumed to trigger Corrode Bone. Upon activating this skill, a Quick Assist is triggered. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 504.2% | 1009.1% | 1192.7% |
| Daze Multiplier | 179.7% | 269.9% | 302.7% |
Deal Electric DMG to nearby enemies. Each trigger increases CRIT Rate by 6% for 15s, stacking up to 3 times. Repeated triggers refresh the duration.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 126.8% | 254.4% | 300.8% |
| Daze Multiplier | 155.1% | 233.2% | 261.6% |
Press Dodge Attack to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press Basic Attack during a dodge to activate: Dash forward with a swift slash, dealing Electric DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 147.3% | 294.7% | 348.3% |
| Daze Multiplier | 62.4% | 94.3% | 105.9% |
Press Basic Attack during a Perfect Dodge to activate: Leap forward and perform a sweeping attack upon landing, dealing Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 324.5% | 649% | 767% |
| Daze Multiplier | 236.6% | 355.4% | 398.6% |
Press Special to activate: Launches a long-range snake bite forward, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 52% | 104.8% | 124% |
| Daze Multiplier | 44% | 66% | 74% |
With enough energy, press or hold Special Attack to activate: Unleash multiple long-range snake bites forward, dealing Electric DMG. Grants 5 Energy when the move is used. When activating by holding, consumes additional Energy. For every 20 additional Energy consumed, unleash 1 extra strike that deals Electric DMG, up to a maximum of 60 additional Energy. After activation, gain 3 Venom. For every additional 20 Energy consumed while holding, gain 1 more Venom. After using this skill, it can be immediately followed up with the 4th hit of Basic Attack: Tongue Flick. A Quick Assist is triggered when this skill hits an enemy. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 668.0% | 1339.0% | 1583.0% |
| Daze Multiplier | 361.0% | 544.7% | 611.5% |
| Additional Strike DMG Multiplier | 200.4% | 401.7% | 474.9% |
| Additional Strike Daze Multiplier | 108.3% | 163.3% | 183.3% |
| Energy Cost | 65 | 65 | 65 |
When a Chain Attack is triggered, select the character to activate: Launch multiple attacks ahead, dealing massive Electric DMG. After using this skill, gain 3 Venom. A Quick Assist is triggered when this skill hits an enemy. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 737.8% | 1475.9% | 1744.3% |
| Daze Multiplier | 258.6% | 388.4% | 435.6% |
When Decibel Rating is at Maximum, press Ultimate to activate: Deliver a thunderbolt attack in front, dealing massive Electric DMG. After using this skill, obtain 3 Venom. After using this skill, activate Ether Veil: Cold-Blooded, lasting 30s. All squad members' CRIT DMG increases by 5% for the duration. Re-activating Ether Veil: Cold-Blooded a second time will first deactivate the active Ether Veil: Cold-Blooded. A Quick Assist is triggered when this skill hits an enemy. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 1811% | 3622.7% | 4281.5% |
| Daze Multiplier | 121.1% | 182.7% | 205.1% |
When another character in your squad is a Stun character or shares the same attribute: While possessing Venom, increases all squad members' CRIT DMG by 40%, with Cissia gaining an additional 10%. The effect lasts until 30s after Venom is depleted.
When the active character is launched, press Assist Attack to activate: Leaps forward and performs a sweeping attack upon landing, dealing Electric DMG. During this skill, you can quickly chain into Special Attack: Bared Fangs, EX Special Attack: Venomous Bite, and Basic Attack: Serpent's Kiss. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 74.8% | 149.6% | 176.8% |
| Daze Multiplier | 63.3% | 95.2% | 106.8% |
When the on-field character is about to be attacked, press Assist Attack to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Light Defensive Daze Multiplier | 271.3% | 407.7% | 457.3% |
| Heavy Defensive Daze Multiplier | 342.8% | 514.4% | 576.8% |
| Chain Defensive Daze Multiplier | 166.8% | 250.4% | 280.8% |
Press Basic Attack after a Defensive Assist to activate: Unleash a series of attacks, dealing Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 520.6% | 1042% | 1231.6% |
| Daze Multiplier | 387.2% | 580.8% | 651.2% |
The Venom gained upon entering the battlefield increases to 6. The DEF ignore from the Core Passive increases to 140% of its original value, and all squad members ignore 5% of the target's Electric RES. Corrode Bone DMG ignores 10% of the target's Electric RES.
After a Chain Attack: Gang Operation or Ultimate: Ophidiophobia hits a Stunned enemy, gain an additional 3 Venom. Basic Attack: Serpent's Kiss deals 35% increased DMG.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When using an EX Special Attack, Chain Attack, or Ultimate, gain 1 stack of Decidedness, stacking up to 3 times. When using Basic Attack: Serpent's Kiss, consume all Decidedness. Each stack consumed triggers 1 special instance of Corrode Bone that does not consume Venom. This Corrode Bone does not cause Daze.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Each time Corrode Bone is triggered, gain 1 stack of Bone-Deep Corrosion. When attacks from any squad member, other than Corrode Bone, hit an enemy, consume 1 stack of Bone-Deep Corrosion to trigger 1 special Corrode Bone. This instance of Corrode Bone cannot inflict Daze, and at most 1 stack of Bone-Deep Corrosion can be consumed every 3s.