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| Hit | Lv.12 | Damage |
|---|---|---|
| 1st-Hit DMG Multiplier | 111.2% | 917 |
| 2nd-Hit DMG Multiplier | 120.2% | 992 |
| 3rd-Hit DMG Multiplier | 250.2% | 2,064 |
| 4th-Hit DMG Multiplier | 373.3% | 3,080 |
| Moving Shot DMG Multiplier | 81% | 668 |
| 1st-Hit Daze Multiplier(Daze) | 27.9% | 230 |
| 2nd-Hit Daze Multiplier(Daze) | 52.3% | 431 |
| 3rd-Hit Daze Multiplier(Daze) | 107.9% | 890 |
| 4th-Hit Daze Multiplier(Daze) | 161.1% | 1,329 |
| Moving Shot Daze Multiplier(Daze) | 61.2% | 505 |
| Total DMG | 7,721 | |
Raw skill damage (multiplier × ATK) before CRIT, DMG% bonuses, and enemy DEF/resistance. Defaults to base Lv.60 ATK — enter your in-game ATK for your actual numbers.
Press Basic Attack to activate: Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG. While launching Basic Attacks, drag the joystick to attack while moving. This allows Grace to reposition herself and deal Physical DMG. While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 55.1% | 111.2% | 131.6% |
| 2nd-Hit DMG Multiplier | 59.7% | 120.2% | 142.2% |
| 3rd-Hit DMG Multiplier | 124.8% | 250.2% | 295.8% |
| 4th-Hit DMG Multiplier | 186.3% | 373.3% | 441.3% |
| Moving Shot DMG Multiplier | 40.3% | 81% | 95.8% |
| 1st-Hit Daze Multiplier | 18% | 27.9% | 31.5% |
| 2nd-Hit Daze Multiplier | 34.7% | 52.3% | 58.7% |
| 3rd-Hit Daze Multiplier | 71.6% | 107.9% | 121.1% |
| 4th-Hit Daze Multiplier | 107.2% | 161.1% | 180.7% |
| Moving Shot Daze Multiplier | 40.3% | 61.2% | 68.8% |
Press Basic Attack to activate: Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG. While launching Basic Attacks, drag the joystick to move while attacking. This allows Grace to reposition herself and deal Physical DMG. If used after the 1st or 2nd hit of a Basic Attack, pressing Basic Attack again resumes the combo from the 3rd or 4th hit of the Basic Attack. While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 55.1% | 111.2% | 131.6% |
| 2nd-Hit DMG Multiplier | 59.7% | 120.2% | 142.2% |
| 3rd-Hit DMG Multiplier | 124.8% | 250.2% | 295.8% |
| 4th-Hit DMG Multiplier | 186.3% | 373.3% | 441.3% |
| Moving Shot DMG Multiplier | 40.3% | 81% | 95.8% |
| 1st-Hit Daze Multiplier | 18% | 27.9% | 31.5% |
| 2nd-Hit Daze Multiplier | 34.7% | 52.3% | 58.7% |
| 3rd-Hit Daze Multiplier | 71.6% | 107.9% | 121.1% |
| 4th-Hit Daze Multiplier | 107.2% | 161.1% | 180.7% |
| Moving Shot Daze Multiplier | 40.3% | 61.2% | 68.8% |
Press Dodge Attack to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press Basic Attack during a dodge to activate: Slide forward while shooting, dealing Physical DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 33.3% | 67.4% | 79.8% |
| Daze Multiplier | 16.7% | 25.5% | 28.7% |
Press Basic Attack during a Perfect Dodge to activate: Throws a grenade at enemies, dealing Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 164.2% | 329.2% | 389.2% |
| Daze Multiplier | 150.5% | 226.4% | 254% |
Press Basic Attack during a Perfect Dodge to activate: Throws a grenade at enemies, dealing Electric DMG, then automatically triggers the Basic Attack's 4th hit. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 164.2% | 329.2% | 389.2% |
| Daze Multiplier | 150.5% | 226.4% | 254% |
Press Special to activate: Throws a grenade to the front, dealing Electric DMG. Upon use, drag the joystick to change directions. Anti-Interrupt level is increased while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 42.1% | 85% | 100.6% |
| Daze Multiplier | 42.1% | 64.1% | 72.1% |
Press Special to activate: Throws a grenade forward, dealing Electric DMG. During the skill, drag the joystick to reposition in that direction. When activated via consuming Zap, dodge incoming enemy attacks. Anti-Interrupt level is increased while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 42.1% | 85% | 100.6% |
| Daze Multiplier | 42.1% | 64.1% | 72.1% |
With enough Energy, press Special Attack to activate: Leap in the air and throw two grenades to the front, dealing massive Electric DMG. Upon use, drag the joystick to change directions. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 166.9%*2 | 334.1%*2 | 394.9%*2 |
| Daze Multiplier | 134.2%*2 | 201.3%*2 | 225.7%*2 |
| Energy Cost | 40 | 40 | 40 |
With enough Energy, press Special Attack to activate: Leaps into the air and throws two grenades forward, dealing massive Electric DMG. During the skill, drag the joystick to change directions. If Zap reaches max stacks, throws an additional Vortex Cluster Grenade, generating an electromagnetic field at the point of detonation that pulls in enemies and deals Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 166.9%*2 | 334.1%*2 | 394.9%*2 |
| Daze Multiplier | 134.2%*2 | 201.3%*2 | 225.7%*2 |
| Energy Cost | 40 | 40 | 40 |
Activating an Ultimate grants 25 stacks of Pulse (max 25 stacks). When gaining Zap, consumes 1 stack of Pulse. After consuming Pulse to obtain 8 stacks of Zap, the next grenade throw includes an additional Pulse Grenade. If it hits an enemy suffering Ether, Electric, Fire, Physical, Ice, or Wind Anomaly, it triggers Abloomdeals an additional instance of DMG equal to560%/280%/700%/50%/70%/28% of the original Anomaly's DMG. While in the Pulse state, Special Attack: Obstruction Removal - Cycle is unlocked.
While in the Pulse state, hold Special to activate: Repeatedly hurls grenades forward during the skill, dealing Electric DMG and granting 1 Zap stack each time grenades are thrown. During the skill, tilt the joystick to reposition and dodge enemy attacks. Anti-Interrupt level is increased while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 563.4%/29 | 1127.7%/29 | 1332.9%/29 |
| Daze Multiplier | 512.8%/29 | 770.2%/29 | 863.8%/29 |
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 87.5% | 175.5% | 207.5% |
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 42% | 84.9% | 100.5% |
When a Chain Attack is triggered, select the character to activate: Throws three grenades into the air then strafes to detonate them, dealing massive Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 571.3% | 1143.3% | 1351.3% |
| Daze Multiplier | 152.3% | 229.3% | 257.3% |
When Decibel Rating is at Maximum, press Ultimate to activate: Throws a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 1478.8% | 2958.3% | 3496.3% |
| Daze Multiplier | 133.1% | 200.2% | 224.6% |
When Decibel Rating is at Maximum, press Ultimate to activate: Throws a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG. Gains 8 stacks of Zap and 25 stacks of Pulse (max 25 stacks). Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 1478.8% | 2958.3% | 3496.3% |
| Daze Multiplier | 133.1% | 200.2% | 224.6% |
When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 130%.
When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 130%.
When another character in your squad shares the same Attribute or Faction: Upon hitting an enemy with an EX Special Attack, the next Shock effect inflicted on the target has increased Shock DMG by 18%. This effect can stack up to 2 times, and each enemy can trigger it once per skill use. Resets when the Shock effect ends.
When another character in your squad shares the same Attribute or Faction, or is an Anomaly character: When Grace's EX Special Attack hits an enemy, the next time that target is afflicted with Shock, that instance of Shock DMG is increased by 18%, stacking up to 2 times. This effect can trigger on each enemy only once per skill use, and all stacks reset when the Shock state ends.
When the active character is launched in the air, press Assist Attack to activate: Throws a grenade at the enemy, dealing Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 45.5% | 91.7% | 108.5% |
| Daze Multiplier | 45.5% | 68.6% | 77% |
When the character on field is about to be attacked, press Assist Attack to activate: Dodges the enemy's attack and activates Vital View. Character is invulnerable while using this skill.
Press Basic Attack after an Evasive Assist to activate: Unleashes a spinning hail of bullets against enemies in front and throws a grenade, dealing Electric DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 359.3% | 719% | 849.8% |
| Daze Multiplier | 312.8% | 470.1% | 527.3% |
When the 4th hit of Grace's Basic Attack hits an enemy, all squad members gain 0.25 Energy. Within the same move, this effect can grant a max of 2 Energy to all squad members.
When Grace's thrown grenade hits an enemy during a Basic Attack, Special Attack, or EX Special Attack, the target's Electric RES is reduced by 8.5%, and Electric Anomaly Buildup RES is reduced by 8.5%, lasting for 8s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Grace uses her EX Special Attack, she gains 6 stacks of Charge (max 6 stacks). When her Basic Attack: High-Pressure Spike or Dash Attack: Quick Inspection hits an enemy, 1 stack of Charge is consumed, increasing her Energy Generation Rate of the attack by 20%.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When all Zap stacks are consumed to activate a Special Attack or EX Special Attack, Grace's skill is enhanced, tossing an extra grenade and increasing each grenade's DMG to 200%.