


"Well, last time was last time! This time, I'm telling the truth. Trust me~"
| Hit | Lv.12 | Damage |
|---|---|---|
| 1st-Hit DMG Multiplier | 72.4% | 637 |
| 2nd-Hit DMG Multiplier | 125% | 1,100 |
| 3rd-Hit DMG Multiplier | 167.1% | 1,470 |
| 4th-Hit DMG Multiplier | 327.3% | 2,880 |
| 5th-Hit DMG Multiplier | 197.8% | 1,741 |
| 6th-Hit DMG Multiplier | 582.8% | 5,129 |
| 1st-Hit Daze Multiplier(Daze) | 23% | 202 |
| 2nd-Hit Daze Multiplier(Daze) | 67.4% | 593 |
| 3rd-Hit Daze Multiplier(Daze) | 90.3% | 795 |
| 4th-Hit Daze Multiplier(Daze) | 164.7% | 1,449 |
| 5th-Hit Daze Multiplier(Daze) | 103.9% | 914 |
| 6th-Hit Daze Multiplier(Daze) | 300.1% | 2,641 |
| Total DMG | 12,957 | |
Raw skill damage (multiplier × ATK) before CRIT, DMG% bonuses, and enemy DEF/resistance. Defaults to base Lv.60 ATK — enter your in-game ATK for your actual numbers.
Press Basic Attack to activate: Unleashes up to 6 attacks in front, dealing Physical DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 36.1% | 72.4% | 85.6% |
| 2nd-Hit DMG Multiplier | 62.3% | 125% | 147.8% |
| 3rd-Hit DMG Multiplier | 83.5% | 167.1% | 197.5% |
| 4th-Hit DMG Multiplier | 163.4% | 327.3% | 386.9% |
| 5th-Hit DMG Multiplier | 98.8% | 197.8% | 233.8% |
| 6th-Hit DMG Multiplier | 291.3% | 582.8% | 688.8% |
| 1st-Hit Daze Multiplier | 15.3% | 23% | 25.8% |
| 2nd-Hit Daze Multiplier | 44.3% | 67.4% | 75.8% |
| 3rd-Hit Daze Multiplier | 59.5% | 90.3% | 101.5% |
| 4th-Hit Daze Multiplier | 109.7% | 164.7% | 184.7% |
| 5th-Hit Daze Multiplier | 68.7% | 103.9% | 116.7% |
| 6th-Hit Daze Multiplier | 200% | 300.1% | 336.5% |
Press Basic Attack to activate: Perform up to 6 consecutive attacks forward, dealing Physical DMG; The 6th hit of [Basic Attack] is also considered a [Dash Attack], and Anti-Interrupt level is increased while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 36.1% | 72.4% | 85.6% |
| 2nd-Hit DMG Multiplier | 62.3% | 125% | 147.8% |
| 3rd-Hit DMG Multiplier | 83.5% | 167.1% | 197.5% |
| 4th-Hit DMG Multiplier | 163.4% | 327.3% | 386.9% |
| 5th-Hit DMG Multiplier | 98.8% | 197.8% | 233.8% |
| 6th-Hit DMG Multiplier | 291.3% | 582.8% | 688.8% |
| 1st-Hit Daze Multiplier | 15.3% | 23% | 25.8% |
| 2nd-Hit Daze Multiplier | 44.3% | 67.4% | 75.8% |
| 3rd-Hit Daze Multiplier | 59.5% | 90.3% | 101.5% |
| 4th-Hit Daze Multiplier | 109.7% | 164.7% | 184.7% |
| 5th-Hit Daze Multiplier | 68.7% | 103.9% | 116.7% |
| 6th-Hit Daze Multiplier | 200% | 300.1% | 336.5% |
When Jane triggers Perfect Dodge, Defensive Assist, or performs a move that deals DMG to the enemy, she accumulates Passion Stream. Upon reaching the maximum Passion Stream, Jane enters the Passion state. While in the Passion state, Jane's Physical Anomaly Buildup Rate is increased by 25%. Additionally, if Jane's Anomaly Proficiency exceeds 120, each extra point raises her ATK by 2, up to a maximum of 600. In the Passion state, Jane's skills that deal damage consume Passion Stream. Activating a Perfect Dodge or Defensive Assist regenerates Passion Stream. Jane exits the Passion state when all of her Passion Stream is consumed.
Entering the Passion state grants Jane one use of Basic Attack: Salchow Jump. When available, hold Basic Attack to activate: Launch rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG. Hold the button during the consecutive attacks to extend the skill duration. Release Basic Attack to trigger the Finishing Move early. Anti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is invulnerable during the Finishing Move. Using and damaging an enemy with Basic Attack: Salchow Jump while in the Passion state generates Passion Stream.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Consecutive Attack DMG Multiplier | 300.8% | 602.2% | 711.8% |
| Finishing Move DMG Multiplier | 161.3% | 323% | 381.8% |
| Consecutive Attack Daze Multiplier | 229.2% | 344.7% | 386.7% |
| Finishing Move Daze Multiplier | 122.9% | 184.5% | 206.9% |
Entering the [Passion] state grants Jane one use of [Basic Attack: Salchow Jump]. When available, hold Basic Attack to activate: Launch rapid consecutive attacks forward, followed by a Finishing Move, dealing Physical DMG. Hold the button during the consecutive attacks to greatly extend the skill duration. Release Basic Attack to trigger the Finishing Move early. Anti-Interrupt level is increased during the consecutive attacks, and Jane takes 40% reduced DMG. Jane is Invulnerable during the Finishing Move and can trigger a Perfect Dodge. If a Perfect Dodge is triggered, the [Passion Stream] recovered by the Finishing Move is increased. Using and damaging an enemy with [Basic Attack: Salchow Jump] while in the [Passion] state generates [Passion Stream].
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Consecutive Attack DMG Multiplier | 482.1% | 965% | 1140.6% |
| Finishing Move DMG Multiplier | 161.3% | 323% | 381.8% |
| Consecutive Attack Daze Multiplier | 322.7% | 484.4% | 543.2% |
| Finishing Move Daze Multiplier | 122.9% | 184.5% | 206.9% |
Press Dodge Attack to trigger. A quick slide dodge. Character is invulnerable while using this skill. Jane has an extra dodge. Before she enters the Passion state, she alternates between the two dodges. After entering the Passion state, Jane can pass through enemies in front when dodging.
Press Basic Attack during a dodge to activate: If after the first dodge, launch an upward slash in front, dealing Physical DMG. If after the second dodge, perform a consecutive slashes in front, dealing Physical DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Dodge DMG Multiplier | 71.5% | 143% | 169% |
| 1st-Dodge Daze Multiplier | 35.8% | 54.5% | 61.3% |
| 2nd-Dodge DMG Multiplier | 71.5% | 143% | 169% |
| 2nd-Dodge Daze Multiplier | 35.8% | 54.5% | 61.3% |
While in the Passion state, press Basic Attack during a dodge to activate: Launch three quick rushing slashes in front, dealing Physical DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 104.5% | 209% | 247% |
| Daze Multiplier | 52.3% | 78.7% | 88.3% |
Press Basic Attack during a Perfect Dodge to activate: If after the first dodge, unleash multiple slashes at enemies in front, followed by a downward thrust, dealing Physical DMG. If after the second dodge, leap up and deliver three consecutive attacks to enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Dodge DMG Multiplier | 341.2% | 683.3% | 807.7% |
| 1st-Dodge Daze Multiplier | 229.2% | 344.7% | 386.7% |
| 2nd-Dodge DMG Multiplier | 341.2% | 683.3% | 807.7% |
| 2nd-Dodge Daze Multiplier | 229.2% | 344.7% | 386.7% |
While in the Passion state, press Basic Attack during a Perfect Dodge to activate: Slash enemies in front quickly multiple times, dealing Physical DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 387% | 774.2% | 915% |
| Daze Multiplier | 247.5% | 371.8% | 417% |
Press Special to activate: Leaps into the air to launch consecutive kicks forward, then sweeps across, dealing Physical DMG. Anti-Interrupt level is increased while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 57.8% | 116.1% | 137.3% |
| Daze Multiplier | 57.8% | 87.5% | 98.3% |
With enough Energy, press Special Attack to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 574.7% | 1150% | 1359.2% |
| Daze Multiplier | 468.1% | 702.4% | 787.6% |
| Energy Cost | 60 | 60 | 60 |
With enough Energy, press Special Attack to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG; Character is invulnerable while using this skill, and it is also considered a [Dash Attack].
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 574.7% | 1150% | 1359.2% |
| Daze Multiplier | 468.1% | 702.4% | 787.6% |
| Energy Cost | 60 | 60 | 60 |
[Passion] While in this state, with enough Energy, press Special Attack to activate: Leaps into the air to launch multiple consecutive kicks forward, then sweeps across, dealing massive Physical DMG; Character is invulnerable while using this skill, and it is also considered a [Dash Attack].
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 827.6% | 1655.9% | 1957.1% |
| Daze Multiplier | 575.3% | 863.5% | 968.3% |
| Energy Cost | 60 | 60 | 60 |
When a Chain Attack is triggered, select the character to activate: Weaves between and slashes enemies in a large area in front, dealing massive Physical DMG. Jane directly enters the Passion state upon activating the skill, and gains max Passion Stream. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 632.6% | 1266.2% | 1496.6% |
| Daze Multiplier | 237.6% | 356.4% | 399.6% |
When Decibel Rating is at Maximum, press Ultimate to activate: Weaves between and slashes enemies with a powerful attack in a large area in front, followed by a Finishing Move, dealing massive Physical DMG. Jane directly enters the Passion state upon activating the skill, and gains max Passion Stream. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 1470.6% | 2941.3% | 3476.1% |
| Daze Multiplier | 186.5% | 280% | 314% |
When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect duration is extended by 5s. Assault DMG has a chance to trigger a critical hit against enemies in the Gnawed state, with a base CRIT Rate of 40% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by 0.16%.
When another character in your squad is an Anomaly character or shares the same Faction: Jane's Physical Anomaly Buildup Rate is increased by 20%. When the enemy is already suffering from an Attribute Anomaly, Jane's Physical Anomaly Buildup towards the target is increased by an additional 15%.
When the active character is launched, press Assist Attack to activate: Unleash multiple slashes at enemies in front, followed by a downward thrust, dealing Physical DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 119.2% | 239.1% | 282.7% |
| Daze Multiplier | 119.2% | 179.7% | 201.7% |
While in the Passion state, when the active character is launched, press Assist Attack to activate: Slash enemies in front quickly multiple times, dealing Physical DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 137.5% | 275% | 325% |
| Daze Multiplier | 137.5% | 206.8% | 232% |
When the on-field character is about to be attacked, press Assist Attack to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Light Defensive Daze Multiplier | 271.3% | 407.7% | 457.3% |
| Heavy Defensive Daze Multiplier | 342.8% | 514.4% | 576.8% |
| Chain Defensive Daze Multiplier | 166.8% | 250.4% | 280.8% |
Press Basic Attack after a Defensive Assist to activate: Leap up and swiftly slash the enemy, then execute a wide sweeping slash across a large area in front, dealing Physical DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 345.5% | 692% | 818% |
| Daze Multiplier | 299% | 448.6% | 503% |
The maximum uses of Basic Attack: Salchow Jump are increased by one. While in the Passion state, Jane's Physical Anomaly Buildup Rate increases by an extra 15% and each point of Jane's Anomaly Proficiency increases her DMG by 0.1%, up to a maximum increase of 30%.
When Jane's attack hits an enemy in the Gnawed state, or when any squad member triggers Assault on an enemy in the Gnawed state, 15% of the enemy's DEF is ignored. Additionally, when Assault DMG triggers a critical hit, the CRIT DMG dealt is increased by an additional 50%.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When any squad member triggers the Assault or Disorder effects, all squad members' Attribute Anomaly DMG is increased by 18%, lasting 15s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
While in the Passion state, Jane's CRIT Rate increases by 20%, and CRIT DMG by 40%. After any squad member inflicts Assault, Jane instantly enters the Passion state, and gains max Passion Stream. When that instance of Assault triggers a critical hit, Jane performs an additional attack on the target, dealing Physical DMG equal to 1,600% of her Anomaly Proficiency.