


| Hit | Lv.12 | Damage |
|---|---|---|
| 1st-Hit DMG Multiplier | 52.5% | 400 |
| 2nd-Hit DMG Multiplier | 76.3% | 581 |
| 3rd-Hit DMG Multiplier | 147% | 1,120 |
| 4th-Hit DMG Multiplier | 282.8% | 2,155 |
| 1st-Hit Daze Multiplier(Daze) | 24.4% | 186 |
| 2nd-Hit Daze Multiplier(Daze) | 31.3% | 239 |
| 3rd-Hit Daze Multiplier(Daze) | 57.6% | 439 |
| 4th-Hit Daze Multiplier(Daze) | 133.4% | 1,017 |
| Total DMG | 4,256 | |
Raw skill damage (multiplier × ATK) before CRIT, DMG% bonuses, and enemy DEF/resistance. Defaults to base Lv.60 ATK — enter your in-game ATK for your actual numbers.
Press Basic Attack to activate: Performs up to four attacks forward, dealing Fire DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| 1st-Hit DMG Multiplier | 26.1% | 52.5% | 62.1% |
| 2nd-Hit DMG Multiplier | 37.8% | 76.3% | 90.3% |
| 3rd-Hit DMG Multiplier | 73.3% | 147% | 173.8% |
| 4th-Hit DMG Multiplier | 140.9% | 282.8% | 334.4% |
| 1st-Hit Daze Multiplier | 15.6% | 24.4% | 27.6% |
| 2nd-Hit Daze Multiplier | 20.3% | 31.3% | 35.3% |
| 3rd-Hit Daze Multiplier | 37.8% | 57.6% | 64.8% |
| 4th-Hit Daze Multiplier | 88.3% | 133.4% | 149.8% |
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 56.9% | 114.1% | 134.9% |
| Daze Multiplier | 34% | 51.6% | 58% |
Press Dodge Attack to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press Basic Attack during a dodge to activate: Spins while firing at nearby enemies, dealing Fire DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 82.3% | 164.8% | 194.8% |
| Daze Multiplier | 34.9% | 52.5% | 58.9% |
Press Basic Attack during a Perfect Dodge to activate: Commands the Rumble Drill to continuously drill the target, dealing Fire DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 313.1% | 626.6% | 740.6% |
| Daze Multiplier | 229.2% | 344.7% | 386.7% |
Press Special to activate: Bombards enemies, dealing Fire DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 15% | 30.4% | 36% |
| Daze Multiplier | 16.9% | 25.7% | 28.9% |
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Shot DMG Multiplier | 205.4% | 411.1% | 485.9% |
| Shot Daze Multiplier | 143.9% | 216.5% | 242.9% |
| Armor-Piercing Warhead DMG Multiplier | 308% | 616% | 728% |
| Armor-Piercing Warhead Daze Multiplier | 215.8% | 324.7% | 364.3% |
| High-Explosive Warhead DMG Multiplier | 341.4% | 683.5% | 807.9% |
| High-Explosive Warhead Daze Multiplier | 172.7% | 259.6% | 291.2% |
| Energy Cost to Use | 40 | 40 | 40 |
| Extended Shot DMG Multiplier Per Sec | 130.6% | 261.5% | 309.1% |
| Extended Shot Daze Multiplier Per Sec | 93.9% | 141.2% | 158.4% |
| Extended Shot Armor-Piercing Warhead DMG Multiplier Per Sec | 195.9% | 392.8% | 464.4% |
| Extended Shot Armor-Piercing Warhead Daze Multiplier Per Sec | 140.9% | 212.4% | 238.4% |
| Extended Shot High-Explosive Warhead DMG Multiplier Per Sec | 216.7% | 433.4% | 512.2% |
| Extended Shot High-Explosive Warhead Daze Multiplier Per Sec | 112.7% | 169.9% | 190.7% |
| Extended Shot Energy Cost Per Sec | 20 | 20 | 20 |
During battle, automatically attacks enemies, dealing Fire DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 195% | 390.8% | 462% |
| Daze Multiplier | 151.3% | 227.2% | 254.8% |
| Auto-Fire Interval | 3s | 3s | 3s |
When any squad member Stuns an enemy, or when Norma consumes to trigger a Chain Attack, deploys its missile bay for 8s. Repeated triggers reset the duration. During this time, En-Nah Turrets automatically attack more frequently. When performing automatic attacks, they launch different missiles based on the enemy's state: When the primary target is not Stunned, launch an Armor-Piercing Warhead, dealing Fire DMG and inflicting a large amount of Daze. When the primary target is Stunned, launch a High-Explosive Warhead, dealing greater Fire DMG.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Additional Armor-Piercing Warhead DMG Multiplier | 82.8% | 166.4% | 196.8% |
| Additional Armor-Piercing Warhead Daze Multiplier | 35% | 52.6% | 59% |
| Additional High-Explosive Warhead DMG Multiplier | 92.3% | 184.7% | 218.3% |
| Additional High-Explosive Warhead Daze Multiplier | 28% | 42.3% | 47.5% |
| Enhanced Form Auto-Fire Interval | 2s | 2s | 2s |
When a Chain Attack is triggered, select the character to activate: Commands a swarm of Rumble Drills to deal multiple hits, dealing massive Fire DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 752.7% | 1506.2% | 1780.2% |
| Daze Multiplier | 198% | 297% | 333% |
When Decibel Rating is at Maximum, press Ultimate to activate: Calls in tactical artillery to bombard enemies ahead, dealing massive Fire DMG. Upon activation, immediately gains 30% . Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 1936.5% | 3873.6% | 4578% |
| Daze Multiplier | 792.5% | 1189.6% | 1334% |
When the active character is launched, press Assist Attack to activate: Commands the Rumble Drill to continuously attack the target, dealing Fire DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 70.5% | 142% | 168% |
| Daze Multiplier | 59.6% | 90.4% | 101.6% |
When the on-field character is about to be attacked, press Assist Attack to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| Light Defensive Daze Multiplier | 271.3% | 407.7% | 457.3% |
| Heavy Defensive Daze Multiplier | 342.8% | 514.4% | 576.8% |
| Chain Defensive Daze Multiplier | 166.8% | 250.4% | 280.8% |
Press Basic Attack after a Defensive Assist to activate: Unleashes a series of attacks, dealing Fire DMG. Character is invulnerable while using this skill.
| Multiplier | Lv.1 | Lv.12 | Lv.16 |
|---|---|---|---|
| DMG Multiplier | 450.8% | 901.8% | 1065.8% |
| Daze Multiplier | 332.4% | 499.6% | 560.4% |
The duration of the En-Nah Turret's missile bay deployed by EX Special Attack: Explosive Experiment increases to 12s. When an Armor-Piercing Warhead or High-Explosive Warhead from any skill hits an enemy, the target's All-Attribute RES is reduced by 15% for 15s.
The Stun DMG Multiplier granted by each stack of Tech Divide in Norma's Additional Ability: Advantage in Numbers is increased to 6%. When Norma uses Basic Attack: Hat Trick while in combat, she gains 25 Energy. This effect can trigger once every 20s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Norma consumes Preheated Chamber to trigger a Chain Attack, both Norma and the corresponding Agent gain 200 Decibels.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
After any squad member Stuns an enemy, Norma will continuously summon missiles to bombard random enemies on the field for 6s. A missile is launched every 0.75s, dealing Fire DMG equal to 200% of Norma's ATK to enemies within the area. This DMG is considered Ultimate DMG. Repeated triggers reset the duration. This effect can trigger once every 30s. The Daze inflicted by Armor-Piercing Warhead increases by 30%, and the DMG dealt by High-Explosive Warhead increases by 30%.